Basketball

General Rules

  • The game must start on the scheduled day (local stadium time) for bets to have action.
  • In the event a game is halted and not resumed with more than 5 minutes of scheduled game time remaining, bets will void unless the specific market outcome is already determined (or unless otherwise stated). For competitions that are played without a game clock, or that do not rely exclusively on a game clock, then the game must be declared official by the league’s governing body for bets to have action unless settlement has already been determined.
  • In the event a game is halted before the minimum time has been played, and not completed within 48 hours of the scheduled start date and time, bets will be void unless the specific market outcome is already determined (or unless otherwise stated, i.e., playoff game rule).
  • In the event a game is halted after the minimum time has been played, and not completed within 48 hours of the scheduled start date and time, the score when the game was halted will determine the betting results (unless otherwise stated, i.e., playoff game rule).
  • Playoff Game Rule - In the case of a halted playoff game (or postseason tournament game), all wagers have action until completion of the game, as determined by the league’s governing body.
  • In the event a game is halted at any time, and replayed in full as opposed to resumed, all bets will be void.
  • In the event a game venue is changed and the home team remains designated as the home team, bets will stand.
  • In the event a game venue is changed and the home and away team’s listings are reversed (i.e. the home team becomes the away team), bets placed with the original listing will be void.
  • All bets include overtime unless otherwise stated. In the event a game does not finish in a tie, but overtime is played for qualification purposes, then bets will be settled excluding overtime.
  • In 2-way markets, push rules apply unless otherwise stated.
  • So long as there are no changes to a season or series format, in the event the settlement for a market is already determined and could not possibly be settled or determined otherwise with the occurrence of future events, it will be settled according to such determined outcome.

Specific Market Rules

  • Quarter/Half Markets - The entire relevant period of play must be completed for bets to have action unless the result is already determined. 4Q and 2H markets include overtime.
  • Double Result (Halftime/Full Time) - Settled based on the result at half-time and full time, including overtime if played. If the game ends in a draw and no overtime is played, bets will be void.
  • Highest Scoring Half - 2H includes overtime if played. The entire game must be played for bets to have action unless the result is already determined. Push rules apply.
  • Highest Scoring Quarter - 4Q includes overtime if played. The entire game must be played for bets to have action unless the result is already determined. Dead Heat rules apply.
  • Wire to Wire Winner – A given team needs to lead the game at the end of every quarter for "Yes" to settle as a winner. If a given team does not do so, the winning bet is "No".
  • Possession Result Exact – On possessions where multiple outcomes occur (e.g.: a basket is made and an additional free throw is awarded on the same play) the market will be settled in accordance with the first outcome (value of basket scored). This market is graded based on the result of the next possession occurring after the time specified in the market. If time expires in the period before there is a shot attempt, turnover, or free throws are awarded, the market will be void.
  • Possession Result Grouped – This market is graded based on the result of the next possession occurring after the time specified in the market. Team possession ends on a score, free throw attempt(s), or when the opposing team gains possession. At the end of a period, if time expires before the team possession ends (based on definition above) the market will be void.
  • Largest Comeback (Points) – This market is settled based on the largest deficit by points faced by the winning team (several selections can win).

Player Props

  • Player Performance Markets - Relevant player (all relevant players in the case of head-to-head markets or combined O/U markets) must receive playing time for bets to have action. In the case of combined markets where no under selections are offered, bets will be void if the selection is not achieved and any of the relevant participants did not receive any playing time.
  • Double-Double, Triple-Double, and Quadruple-Double markets will only take into account the following statistics: points, rebounds, assists, steals, and blocks.
  • Quarter Player Points - All bets are action unless the player that was wagered on does not receive any playing time in relevant quarter. 4th Quarter does not include overtime. 
  • First Field Goal/Rebound/Assist/etc. markets - Settled on the first stated statistic recorded by any player, even in the event such a player is not listed (in such a case where a not listed player records the first stated statistic, all bets on such market will be settled as a loss). All bets on players who start the game are action. Bets on players who do not start the game are void. Free throws do not count as a field goal in first field goal wagers.
  • Most Points/Rebounds/Assists/etc. in game markets - All bets are action unless the player that was wagered on does not receive any playing time. In the event a non-listed player records the highest amount of the stated statistic, all bets lose. In the event two or more players tie, Dead Heat rules apply.

Daily Props

  • The scheduled number of games, as stated in the market header, must be completed (in accordance with the general rules) on the specified date for bets to stand.
  • In the event of a tie, Dead Heat rules apply.
  • Daily Player Markets - If the player wagered on does not receive any playing time, bets on that player are void. For Daily player leader markets, if the winning leading player is not listed, all bets on such market will be settled as a loss.

Futures/Other Props

  • Futures (Champion/Conference Champion/Division Winner/etc.) - If the league/governing body officially declares a winner for the relevant season on the specified market, bets are action, regardless of season length, team relocation, team name change, playoff format, etc. (unless otherwise stated in these rules).
  • Eastern/Western Conference Winner – Determined by the teams who progress to the NBA Finals.
  • NBA General Rule – Any game that the NBA states is not a regular season game (e.g. the In-Season Tournament Championship Game) will not be treated as a regular season game for the settlement of any futures markets. As such, for futures markets, the result of any such game and all player statistics accumulated during any such game will not be treated as results and/or statistics that occurred during the regular season.
  • Divisional Winners – Tie-break rules set by the league will be used to recognize the winner of these markets.
  • Conference Number 1 Seed – Determined by the team that finishes atop its respective conference at the end of the regular season. Tie-break rules set by the league will be used to recognize the winner of this market.
  • To Make the Playoffs/Tournament – If the league does not begin a post-season for that respective season, bets will be void. If the number of teams that make the postseason change during the season, bets will be void.
  • Regular Season Wins – Team(s) listed on wager must complete at least 98% of their scheduled regular season games (using schedule from day 1 of regular season) for bets to have action unless the remaining games during season would not affect the result.
  • Regular Season Win % - Team(s) listed on wager must complete at least 1 game for bets to have action.
  • Regular Season Wins or % - If Team(s) listed on wager do not complete all scheduled regular season games, the win % listed on wager will be used to grade the bet (Example: “LA Lakers Over 57.5 Wins or Over 70.1%.” The bet is on Lakers Over 57.5 Wins. If the Lakers do not play all scheduled regular season games, the bet is now on the Win %: Lakers Over 70.1%).
  • Most Regular Season Wins Handicap – Winning selection will be the team with the highest number of regular season wins of the selections adding each team's wins to the handicap listed. For example, Team A has a handicap of 0 wins, Team B has a handicap of +5 wins, and Team C has a handicap of +6 wins, in the event all teams end with the same record, Team C will be settled as the winner. A wager on Most Regular Season Wins Handicap market, does not constitute a wager on the Most Regular Season Wins market.
  • Seed Number Over/Under – The conference seed number the team finishes in after the regular season (before any play-in tournament) will be used for settlement. For example, in the event a team finishes the regular season (before any play-in tournament) as the number 4 seed in their conference, bets on the team's seed being over 1.5 to 3.5 will be settled as a winner and bets on the team’s seed being under 4.5 and above will be settled as a winner.
  • Name the Finalists/Exact Result – All bets on this market will void in the event the Finals/Championship is not played.
  • Season/Tournament Team Head to Head or Team to Advance Further – In the event one or more of the teams in the specific market either fails to start the season/tournament or withdraws from the season/tournament, all bets will be void. For College Basketball, in the event both teams are eliminated in the same round, Dead Heat rules apply. For all other basketball competitions, in the event both teams are eliminated in the same round, all bets will be settled as push.
  • Stage of Elimination – In the event the nominated team gets disqualified or withdraws from the competition, all bets will be void.
  • Series Winner – A team getting disqualified or withdrawing from the series, will not void the bet.
  • Other Series Markets – In the event a team gets disqualified or withdraws from the series, all bets will be void, unless settlement is already determined prior to disqualification or withdrawal or unless otherwise stated.
  • Regular Season Stat Leaders (Highest Average Points/Rebounds/Assists/Threes Made/Steals/Blocks per Game) – Bets will not void as a result of the selected player failing to play in any or a certain number of games. Player must qualify, per the league’s statistical qualification minimums, to be settled as the winner. Dead Heat rules apply.
  • Regular Season Player Props – Player’s team (on day 1 of regular season) must play at least 98% of their scheduled regular season games (using schedule from day 1 of regular season) for wagers to have action unless the result is unequivocally determined in fewer games.
  • Most Points/Rebounds/Assists/Threes Made/Steals/Blocks In Series Markets - Bets are void in the event the player that was wagered on does not receive any playing time in the series. If two or more players tie, Dead Heat rules apply. If the winning statistical leading player is not listed in a market, all bets on such market will be settled as a loss.
  • Player Regular Season Averages or H2H Regular Season Averages (Points/Rebounds/Assists/Threes Made/Steals/Blocks per Game) – The player (or all players specified in the case of H2H markets) must play at least 41 regular season games for bets to have action. This includes any legs involving season averages in Team Specials markets. Bets are settled using the statistics provided by the official website of the league’s governing body or league’s official statistical provider which may be rounded by the league’s governing body or league’s official statistical provider.
  • Player Playoffs/Playoff Series Averages (Points/Rebounds/Assists/Threes Made/Steals/Blocks per Game) – Listed player must play 4+ games in playoffs for playoff averages and 3+ games in series for series averages for bets to be action.  Bets are settled using the statistics provided by the official website of the league’s governing body or league’s official statistical provider which may be rounded by the league’s governing body or league’s official statistical provider.
  • Next Player to Record X+ Points/Rebounds/Assists/Threes Made/Steals/Blocks – In the event that on the same day that the next player records the stated amount one or more additional players also record the stated amount on that same day, all such players that recorded the stated amount on such day will be settled as winners (all games will be treated as played on the day they start local time). If a non-listed player is the next to achieve the stated amount, all bets lose. If no player achieves the stated amount in the remainder of the mentioned season, all bets are void.
  • Awards Markets – All bets are action unless the award is not given. Dead Heat rules apply.
  • Player’s Next Team - Determined by the team the specific player plays his next regular season second for. In the event “after X date” is specified in the bet, then the next regular season second the player plays after the specified date will be used for settlement. If the player does not receive any playing time for any team in the relevant period for settlement (also considering any mentioned season relevant to the bet), all bets will be void irrespective of which team’s roster the player is on.
  • Player to Reach Milestone/Break Record Before, On or After X Game – In the event the player does not accomplish the record or milestone specified in the specific season, all bets will be void. The specified game must be played on the stated date to have action.
  • Draft Props – The official NBA Draft website will be used for settlement purposes (player’s height, etc.).
  • Draft Position Over/Under – In the event a player declares for the draft and goes undrafted, over will be settled as the winner. In the event a player does not declare for the draft or withdraws before the draft starts, all bets on such player will be void.
  • Number X Pick – In the event the player selected as the specified pick was not listed in the market, all bets will be settled as lost.

Pre-live Same Game Parlays

  • In the event a pre-live Same Game Parlay contains a selection which is settled as void or push, the pre-live Same Game Parlay will be repriced based on the odds available on the DraftKings website at the time of bet placement. In the event all selections in a pre-live Same Game Parlay are settled as void or push, then the whole bet will be settled as void.
  • All Basketball specific rules also apply to pre-live Same Game Parlays.

Live Same Game Parlays

  • In the event a live Same Game Parlay contains a selection which is settled as void or push, the live Same Game Parlay will be repriced based on the odds available on the DraftKings website at the time of bet placement. In the event all selections in a live Same Game Parlay are settled as void or push, then the whole bet will be settled as void. 
  • All Basketball specific rules also apply to live Same Game Parlays. 

Settlement Rules

  • All settlements are based on the statistics and results provided by the official website of the league’s governing body, or league’s official statistical provider, unless otherwise stated.
  • Player markets, or other statistically dependent markets, are settled when the game is final and when the necessary statistics are readily available on the league’s official website or by the official statistical provider of the league. Any subsequent statistic changes after these markets are settled will not result in a re-settlement.
  • In the absence of a statistic/result required for settlement of a specific market from the sources listed above, another reputable statistical source will be used to support bet settlement.